Exploring the intersection of art making and play, Cas Holman designs innovative toys and tools that inspire participatory imagination. Prototyping play experiments with the different modes of intuitive and child-directed free play in an art museum environment by extending the body’s movements with uniquely crafted elements and prompts. Released in two phases, Holman’s open-ended playthings and playspaces foster collaboration, inventive thinking, and interactivity. Prototyping play invites artists of all ages to create, exchange, cooperate, and leave your mark through these new devices.

Tracing play: Drawing tools and Drawing pads invite collective acts of drawing. The awkwardly shaped, human-sized Drawing tools are equipped with large-scale crayons which challenge users to collaborate in figuring out how to use them. The fun is in the creative process. You can make marks using these tools on the Drawing pads, or Tyvek paper surfaces, where your drawings will inspire future markmakers. Alternatively, you can collaborate with markmakers who visited the exhibition beforehand.

Critter party: For this playscape, Holman has created different elements: the Mama Critter, Baby Critters, and Thingies. The arched Critters invite various types of interaction and opportunities for transformation, while the add-on objects, or Thingies, offer the possibility to adapt each structure with new narratives and identities. Encouraging crawling, sliding, building, storytelling, pretending, and more, the assorted sizes of Critters demonstrate how scale can change our relationship with shapes and spaces. Each critter, as well as the open-ended, reconfigurable Thingies, accommodate various types of play, depending on the desired sensory and social engagements. Here, Holman creates inclusive environments where many different types and ways of playing can coexist together.

Prototyping play will activate the Skylight Gallery as the Queens Museum prepares for a children’s museum that encourages intergenerational learning experiences. This playscape will further the Museum’s knowledge of its audiences and facilitates test thinking for future family programming.

Prototyping play is curated by Lauren Haynes, Director of Curatorial Affairs and Programs, and Kimaada Le Gendre, Director of Education.

Cas Holman (b.1974) has been designing playthings and playspaces for two decades, encouraging exploration, imagination, and collaboration. Through her company Heroes Will Rise, Cas creates intuitive toys that inspire creative, open-ended play, including the award-winning Rigamajig, a line of playful building kits used in schools and public spaces worldwide. An educator of 13 years and former Associate Professor of Industrial Design at the Rhode Island School of Design (RISD), Cas travels the globe to collaborate with thought and industry leaders in early education, curriculum design, public space, and childhood advocacy who share her passion for creating opportunities for child-directed free play. Her philosophy and approach to designing for play was recently featured in the award-winning documentary series Abstract: the art of design on Netflix.