This exhibition showcases designer makers using digital craft techniques to create new, innovative works. Works featured will include stunning metalwork created using computer aided design, futuristic 3D printed ceramics and unique jewellery made using laser cutting.
The exhibition shows digital craft becoming ever more advanced. Rapidly developing technologies are empowering makers and allowing new skillsets to come to the fore. Forms created using these techniques show the futuristic potential of craft media. These makers also demonstrate a commitment to authenticity and originality.
Beatwoven (founded by Nadia-Anne Rickets) is an award winning, avant garde textile label. Beatwoven explore pattern by using coded audio technology as an instrument to translate and reveal invisible sonic geometry that creates beats and sounds in music which are fused onto textiles.
Joanna Bury specialises in contemporary, statement jewellery pieces formed in a range of different materials, such as sand-blasted acrylic and precious metals. Her design style combines traditional techniques & new digital methods such a laser cutting, adorning the body with feminine lace-like patterns.
Vanessa Cutler creates glass works using waterjet cutting technology to create shapes and forms. In recent years she has been investigating the creative uses of waterjet cutting. Her work is concerned with pushing the parameters of the technology. This has led to development of new works.
Rebecca Gouldson makes metal wall pieces. Images are created from digital photographs, drawings and prints. Using a combination of paper and digital collage, she layers images before they are etched into the surface of metal. Her influences include the built environment and landscapes.
Joan and Jack Hardie have been making ceramics for over 40 years. In 2014 they decided to experiment with printing clay using a 3D printer. Form is dominant in their designs, with inspiration drawn from nature. They work in both porcelain and glazed stoneware.
Kathryn Hinton merges traditional silver-smith skills with digital technology. She uses a digital hammer to create forms, combined with computer aided design software. This mimics the physical actions of silver-smithing. Surfaces are manipulated and faceted showing the progression of the hammer strikes through silver.
Jonathan Keep has developed a working process whereby shapes of his ceramics are written in computer code. This digital information is then passed to a studio based, self built 3D printer, which he has designed to print in clay.
Katy Luxton employs hand techniques and new technology such as 3D printing to create tactile, wearable jewellery. She takes her inspiration from mathematical models, geometric shapes and the interwoven curves, circles and figures produced by a Spirograph toy.
Rachel McKnight challenges the concept of wearable jewellery. She originally hand cut all works, but in the last couple of years Rachel has embraced technology and with the help of laser cutting is now developing work with more intricate designs.
Moira Walton uses photographic imagery to create textile designs. Images are enhanced, adapted, collaged and coloured using computer software and then imposed digitally onto silk georgette.